LPC Library Functions: tell_object

NAME

tell_object() - send a message to an object

SYNOPSIS

void tell_object( object ob, string str );

DESCRIPTION

Send a message `str' to object `ob'. If it is an interactive object (a player), then the message will go to him, otherwise it will go to the local function catch_tell().

SEE ALSO

message(), write(), shout(), say(), tell_room(), catch_tell()

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Copyright (C) 1998 Tim Hollebeek & Frank Jacquette
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