LPC Library Functions: set_living_name

NAME

set_living_name() - set a living name for a living object

SYNOPSIS

void set_living_name( string name );

DESCRIPTION

Set a living name on an object that has previously called enable_commands(). After this has been done, the object can be found with find_living().

Note that this efun is not available if the driver flag NO_ADD_ACTION is defined.

SEE ALSO

enable_commands(), find_living(), find_player()

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Copyright (C) 1998 Tim Hollebeek & Frank Jacquette
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