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Driver Applies: valid_shadow |
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NAMEvalid_shadow - controls which objects can be shadowed
SYNOPSISint valid_shadow( object ob );
DESCRIPTIONWhen an object attempts to shadow `ob' (with the shadow() efun), valid_shadow in the master object is called. One object parameter is passed, which is the object that previous_object() is attempting to shadow. valid_shadow() should return 0 if the shadow should not be permitted, in which case the shadow() call will return 0 and fail. If valid_shadow() returns 1, the shadow is allowed.
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Page design by Frank Jacquette & Tim Hollebeek Copyright (C) 1998 Tim Hollebeek & Frank Jacquette |
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